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<!--Generated by Squarespace Site Server v5.11.81 (http://www.squarespace.com/) on Sat, 19 May 2012 15:02:18 GMT--><rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0"><channel><title>Town Crier</title><link>http://www.uoorigins.com/town-crier/</link><description></description><lastBuildDate>Fri, 06 Apr 2012 03:23:17 +0000</lastBuildDate><copyright></copyright><language>en-US</language><generator>Squarespace Site Server v5.11.81 (http://www.squarespace.com/)</generator><item><title>Patch 1.5.5 and Easter Event</title><dc:creator>Exodus</dc:creator><pubDate>Fri, 06 Apr 2012 03:23:05 +0000</pubDate><link>http://www.uoorigins.com/town-crier/2012/4/5/patch-155-and-easter-event.html</link><guid isPermaLink="false">822246:9657617:15740310</guid><description><![CDATA[<p><strong>Miscellaneous</strong><br /><span>- Hirelings now respond to the "report" command as well as "work", "servant", and "mercenary"</span><br /><span>- NPC's have had their clothing updated to their proper Pre-T2A styles.</span><br /><br /><strong>Easter 2012</strong><br /><span>Easter Bunnies have begun appearing throughout the farmlands of Britannia. They seem to be particularly interested in carrot fields and past reports have claimed they produce brightly colored eggs. There is also word of slightly more vicious bunnies that appear from time to time.</span></p>]]></description><wfw:commentRss>http://www.uoorigins.com/town-crier/rss-comments-entry-15740310.xml</wfw:commentRss></item><item><title>Patch 1.5.4</title><dc:creator>Exodus</dc:creator><pubDate>Wed, 14 Mar 2012 04:05:00 +0000</pubDate><link>http://www.uoorigins.com/town-crier/2012/3/14/patch-154.html</link><guid isPermaLink="false">822246:9657617:15424922</guid><description><![CDATA[<div><span>The following is in affect immediately following March 13, 2012 server wars:</span></div>
<ul>
<li>Wilderness spawn has been completely revised. Horses have been re-added to the wild</li>
<li>After much delay, Moonglow Zoo is now spawned</li>
<li>All farmer fields have been spawned including cotton</li>
<li>Vendors now move back to their spawn point if these conditions are met:<br /> 
<ul>
<li>They are beyond their spawn range<br /><strong>AND</strong></li>
<li>They have been away for an extended period of time (to simulate GM intervention)&nbsp;<strong>OR</strong></li>
<li>They are interacted with. Either spoken to, attacked, targeted, etc. (same mechanics used by OSI)</li>
</ul>
</li>
<li>An error in combat damage calculations has been fixed. The result is higher damage on all melee and ranged weapons</li>
<li>Tactics gains are much faster</li>
<li>You can now use axes (other than hatchets) for bowcrafting</li>
<li>You can now use war axes to chop wood</li>
<li>You can now double click a public moongate within 1 tile</li>
<li>You can now carve corpses with axes</li>
<li>A smith hammer can now be used as a weapon with the following stats:<br /> 
<ul>
<strong>Smith's Hammer </strong><br /><em>Str Req: 30<br />Damage: (6-18)<br />Speed: 30<br />HP: 31-60<br />Skill: Mace</em> 
</ul>
</li>
</ul>]]></description><wfw:commentRss>http://www.uoorigins.com/town-crier/rss-comments-entry-15424922.xml</wfw:commentRss></item><item><title>Minoc Blacksmith requires Ingots!</title><dc:creator>Exodus</dc:creator><pubDate>Fri, 09 Mar 2012 07:57:56 +0000</pubDate><link>http://www.uoorigins.com/town-crier/2012/3/9/minoc-blacksmith-requires-ingots.html</link><guid isPermaLink="false">822246:9657617:15360940</guid><description><![CDATA[<p><span class="full-image-float-left ssNonEditable"><span class="full-image-inline ssNonEditable"><span><img src="http://i.imgur.com/c6TCQ.png?__SQUARESPACE_CACHEVERSION=1331319797936" alt="" /></span></span><br /></span></p>
<p><span>The master blacksmith of Minoc and his apprentice James, who may be familiar to some, are seeking donations of iron ingots to help rebuild their stockpile which has dwindled his master left to fight gargoyles.</span><br /><br /><span>There is word that a reward awaits for the first person to donate the required amount of ingots. Some that have seen it say it is an item taken from the gargoyles which has the power to smelt ingots.</span><br /><br /><span>James and the miners of Minoc have taken camp across the bridge just outside of Minoc.</span><br /><br /><span>Ingots can be donated by dropping them outside the chest of his tent. Only newly mined ingots will work! Old ingots and combinations of new/old cannot be donated.</span><br /><br /><span>There is also a donation book which has the results of each donator recorded inside.</span><br /><br /><span>James may be able to provide more information!</span></p>
<p>&nbsp;</p>
<p><span><br /></span></p>]]></description><wfw:commentRss>http://www.uoorigins.com/town-crier/rss-comments-entry-15360940.xml</wfw:commentRss></item><item><title>Required Map Patch</title><dc:creator>Exodus</dc:creator><pubDate>Fri, 07 Oct 2011 19:37:38 +0000</pubDate><link>http://www.uoorigins.com/town-crier/2011/10/7/required-map-patch.html</link><guid isPermaLink="false">822246:9657617:13115807</guid><description><![CDATA[<p>Origins provides a wide range of client compatibility from 5.0.8.3 all  the way up to the latest patch from EA. Unfortunately there is a cost to  that. To ensure fewer issues for players, we are introducing mandatory  map patch that must be used if you want to play with 100% compatibility.  Without it you will likely get stuck or experience rubber banding in  certain areas.<br /><br />The map we are using is the exact same throughout  Pre-T2A, T2A, UO:R, LBR, and AOS. EA modified the map significantly  after AOS which effects Pre-T2A gameplay. Modifications such as  Magincia, hedge maze, two bridges in lvl3 despise, etc.<br /><br />If you  own any of the expansions up to and including AOS you can simply copy  the map0.mul, staidx0.mul, and statics0.mul files from the CD in to your  current UO directory.<br /><br />Otherwise you can use the download provided:<br /><a class="postlink" href="http://files.uoorigins.com/UOOriginsMapPatch.msi">http://files.uoorigins.com/UOOriginsMapPatch.msi</a> (Automatic Installer, 21.9 MB)<br /><a class="postlink" href="http://files.uoorigins.com/UOOriginsMapPatch.zip">http://files.uoorigins.com/UOOriginsMapPatch.zip</a> (Manual Install, 21.7 MB)</p>]]></description><wfw:commentRss>http://www.uoorigins.com/town-crier/rss-comments-entry-13115807.xml</wfw:commentRss></item><item><title>Test Center Launched</title><dc:creator>Exodus</dc:creator><pubDate>Sat, 01 Oct 2011 16:15:37 +0000</pubDate><link>http://www.uoorigins.com/town-crier/2011/10/1/test-center-launched.html</link><guid isPermaLink="false">822246:9657617:13045591</guid><description><![CDATA[<p>Today we are officially launching our <strong>Test Center</strong> to be used for discovering era inaccuracies, exploits, bugs, and general quality assurance. As such, this server has a high possibility of unexpected restarts, crashes, or world save reverts. The server is currently running on a 7 day old world save. All players will have access to commands to modify their skills and stats as well as have access to a variety of supply stones which provide resources. Newly created players will start with resources in their bank. Staff support on the Test Center will be almost non existent unless there is a test the staff need to carry out. This may even progress to eventually have an Abyss type shard sometime in the future. If you have any questions about the Test Center, feel free to email or PM any staff members.</p>]]></description><wfw:commentRss>http://www.uoorigins.com/town-crier/rss-comments-entry-13045591.xml</wfw:commentRss></item><item><title>A Hero's Call!</title><dc:creator>Exodus</dc:creator><pubDate>Tue, 27 Sep 2011 20:34:41 +0000</pubDate><link>http://www.uoorigins.com/town-crier/2011/9/27/a-heros-call.html</link><guid isPermaLink="false">822246:9657617:13002331</guid><description><![CDATA[<p>Hero's of Britannia,<br /><br />We have received word from the Lord's of  Trinsic. A huge Undead Army is 4 days out from invading the city. The  Lords request all willing and able heros to help! The undead Army is  broken up into three seperate Brigades all in different locations  heading toward Trinsic as we speak. They are Lead by the Evil Lich Lord  Ferethas. He is foul scum who is worse in death the he ever was in life.  Lord Ferethas was once the most powerful mage Sosaria had ever seen,  but no matter how powerful he became it was never enough. He was  responsible for the deaths of thousands. He was slain in battle by Lord  British himself and it appears he has come back for revenge. <br /><br />The  Lord's of Trinsic call to all of you! Your duty will be to do whatever  you can to stop this Army from entering the City! Fortification measures  are already being taken! Help protect those gates, and if the Army does  enter the city a safe zone will be established. Bring your pets, Bring  your hired mercenaries, bring your spells and your steel. There will be  no time for hesitation! Will you answer the call?<br /><br /><strong>Event:</strong> Trinsic Invasion<br /><strong>Location:</strong> Trinsic<br /><strong>Time and Date:</strong> Friday @ 7:00 P.M. CST</p>]]></description><wfw:commentRss>http://www.uoorigins.com/town-crier/rss-comments-entry-13002331.xml</wfw:commentRss></item><item><title>Patch 1.5.2 Now Live</title><dc:creator>Exodus</dc:creator><pubDate>Fri, 05 Aug 2011 15:33:38 +0000</pubDate><link>http://www.uoorigins.com/town-crier/2011/8/5/patch-152-now-live.html</link><guid isPermaLink="false">822246:9657617:12403200</guid><description><![CDATA[<p><strong>Combat System</strong><br />- A major bug in the combat system has  been fixed. This bug occurred when multiple mobs targeted a single  target. The result was that only one of those mobs had the ability to  attack the target.<br /><br /><strong>Other Minor Bug fixes</strong><br />- Fishing sound corrected<br />- All stats are able to atrophy appropriately as used</p>]]></description><wfw:commentRss>http://www.uoorigins.com/town-crier/rss-comments-entry-12403200.xml</wfw:commentRss></item><item><title>Facebook Goal Reached!</title><dc:creator>Exodus</dc:creator><pubDate>Wed, 03 Aug 2011 23:47:58 +0000</pubDate><link>http://www.uoorigins.com/town-crier/2011/8/3/facebook-goal-reached.html</link><guid isPermaLink="false">822246:9657617:12385958</guid><description><![CDATA[<p>You can now check us out via: <a href="http://www.facebook.com/uoorigins">www.facebook.com/uoorigins</a></p>
<p>We have officially reached our goal of 25 fans on our Facebook page! Thank you to everyone who has participated. I have recorded who the first 25 people are, as well as our twitter followers, and I will be sending out one clue to those people on Facebook and Twitter and an additional clue to the Twitter followers.</p>
<p>Thanks again everyone for their help! The next goal is to reach 50 fans on our facebook page, and there will be another ingame event once we do.</p>]]></description><wfw:commentRss>http://www.uoorigins.com/town-crier/rss-comments-entry-12385958.xml</wfw:commentRss></item><item><title>New Staff Member - GM Ithaca</title><dc:creator>Exodus</dc:creator><pubDate>Fri, 29 Jul 2011 05:19:16 +0000</pubDate><link>http://www.uoorigins.com/town-crier/2011/7/29/new-staff-member-gm-ithaca.html</link><guid isPermaLink="false">822246:9657617:12316643</guid><description><![CDATA[<p>We are pleased to welcome Ithaca, who will be  joining us as a new member of the Origins staff! Ithaca brings a wealth  of previous staffing experience from the former UOGamers shard Rebirth,  as well as Hybrid. He will be taking the role of Gamemaster and will be  responsible for assisting players, as well as organize unique in-game  events. Please join me in welcoming Ithaca to the shard!</p>]]></description><wfw:commentRss>http://www.uoorigins.com/town-crier/rss-comments-entry-12316643.xml</wfw:commentRss></item><item><title>Quick Update</title><dc:creator>Exodus</dc:creator><pubDate>Sat, 14 May 2011 15:09:27 +0000</pubDate><link>http://www.uoorigins.com/town-crier/2011/5/14/quick-update.html</link><guid isPermaLink="false">822246:9657617:11459331</guid><description><![CDATA[<p><strong>You are now able to have 2 accounts per IP address</strong><br />-  Our previous rule of 1 account per IP was an inconvenience to majority  of players. It forced a playstyle on individuals which limits our  potential playerbase, and turned off households with multiple players.  Additionally, there simply was no good way of enforcing it, and could be  very easy to exploit. So we have expanded to allow 2 simultaneous  accounts, and connections per IP. View our FAQ if you have circumstances  that require additional accounts.<br /><br /><strong>Houses and Boats have been set to decay</strong><br />-  We had a (just about) 2 month grace period for previous players to  return to the shard and refresh their houses. As of last Friday, decay  has been enabled so make sure you refresh your house! (Player vendors  still work for no charge)</p>]]></description><wfw:commentRss>http://www.uoorigins.com/town-crier/rss-comments-entry-11459331.xml</wfw:commentRss></item></channel></rss>
